As I was recording, I had problems setting to sound to mono, whenever I tried, there would be no sound coming out from the headphones. I set everything up properly, used the XLR with a mono microphone and set the input to XLR. I could not waste time so I decided to fix the problem in Audition. So the recording we did was in stereo.
This is the unedited sound:
As you can hear the sound is only coming out from the right side. With audition this is no problem. There was a quick and easy solution with Audition for this which I will show later on.
First thing I done was opened up the sound clip in Audition (File > Import > File…) once the file was in, first thing you need to do to start edition is go to ‘Multitrack’ –
What this does is lets you have different ‘Tracks’ into one frame, this way you could edit multiple sounds together, cut parts out, join parts together, ect.
Once you click on Multitrack you will get a pop up, that is where I found my fix for the stereo sound.
After I got that sorted it was time to edit my sound so that it sound more clear and smooth without most the background noise. Also had to cut parts out where my interviewee was getting things mixed up by using the Razor selection tool from the tools bar at the top.
The next effect I used was Dynamics Processing, I adjusted the dynamics to what is shown below, it made a huge difference on the quality of sound, it became much more clearer and the background sound just disappeared.
I have tried to experiment with other effects but non seemed effective, the mono microphone did a very good job in the clarity of the sound.
What I did next was to get the MP3 files of the in-game sounds and background music and played them throughout the interview, with the volume down to -6db.
Finally I exported the entire sound clip (File > Export > Multitrack Mixdown > Entire Session)